Hi all. Is there a limit of how many security roles can be assigned to a team before performance may be affected?
We are currently running into a maintenance nightmare due to our system (with several hundred custom entities) being deployed at a few dozen instances and needs of vastly different teams at each instance.
I am considering breaking apart security into smaller "chunks" of roles that can then be used to more quickly build these custom teams, but that may mean a team may have a few dozen roles assigned to it. Worried about performance.